VObject::DoFunctionKeyCommand
Section: ET++ method description (n)
Updated: automatically Mon Apr 8 20:17:57 1991
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NAME
VObject::DoFunctionKeyCommand - instance method
TEMPLATE
commandToPerform = Command *
DoFunctionKeyCommand(int functionKey, Point locatorPoint, Token inputToken)
SPECIFIERS
public
virtual
DESCRIPTION
DoFunctionKeyCommand is called by the method DispatchEvents on function key events.
This method maps some function keys to menu commands and calls the method DoMenuCommand. The following mapping has been chosen based on the location of the Lx function keys of Sun keyboards:
F3 F4
cUNDO cTOP
F5 F6
cCOPY cOPEN
F7 F8
cPASTE cFIND
F9
cCUT
Remaining function key events are passed to the next event handler. If there is no next handler gNoChanges is returned.
Method is rarely overridden.
ARGUMENTS
- int functionKey
-
contains the number of the pressed function key (F1 = 1, F2 = 2, ...).
See also method Token::FunctionCode.
- Point locatorPoint
-
see method DispatchEvents
- Token inputToken
-
see method DispatchEvents
RETURN ARGUMENT
- Command * commandToPerform
-
see method DispatchEvents
CATEGORIES
event handling, overrider interface
FIRST DEFINITION
class VObject
FILES
- implementation:
-
VObject.C
Index
- NAME
-
- TEMPLATE
-
- SPECIFIERS
-
- DESCRIPTION
-
- ARGUMENTS
-
- RETURN ARGUMENT
-
- CATEGORIES
-
- FIRST DEFINITION
-
- FILES
-
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